Designing for human performance

at UX Brighton 2013

Type
talk

Explores designing for human performance and in-bodied interaction, arguing that most digital products treat users as if they experience the world from the neck up. Presents research showing that putting the body back into design is good for both physical wellbeing and cognition. Describes four paths to explore design for human performance where the brain and body are parts of a complex system.

People

  • mc schraefel

Resources

Video