Designing Services for Messy Lives

at UX Australia 2013

Type
talk

UX Australia 2013 talk on designing multichannel, time-based service experiences for real lives beyond the screen. Argues that any touchpoint can shape the overall experience, that designers should attend to relationships and underlying motivations (the space between things), and shares service-design principles such as being personal and authentic, designing for context, failing gracefully, apologising well, and valuing small acts.

People

  • Andy Polaine