Adam Connor explores design critique as a skill with giving and receiving facets grounded in intent, contrasting reactive feedback with critique aimed at understanding and improvement. He covers facilitation habits, foundations such as personas, goals, principles, and scenarios, and how standalone critiques and design reviews fit an iterative improvement loop.
People
Adam Connor
Methods
Design CritiqueDesign critique is a structured discussion of how well a design meets its objectives. Present the work with its purpose and relevant context, then invite colleagues from different disciplines to identify strengths, problems and questions. Ground feedback in the intended outcome rather than personal taste or judgement of the designer. Use critique while work can still change, repeating it as the design develops. It provides informed perspectives for improvement; it is distinct from a final approval meeting or an expert compliance review.