Gameplay Field Research & Designing for Kids

Talk at Gameplay research and design

GiGi focuses on field testing with Sony’s EyeToy, including how to evaluate game usability, what age range counts as “kids” (about 5–12), and problems that only appear in home visits (not the lab). She covers practical home-visit technique (two people; one talks, one notes/films) and dumping impressions while fresh.

People

GiGi Demming