Flash on the Beach 2009: An Interaction Designer's Guide to Play. Polaine asks why play feels natural and how to use it in interaction design — from metaphors and games to rules of play — extrapolating play principles for experiences from art installations to intuitive interfaces.
People
Andy Polaine
Methods
Interaction DesignDesigning how people act with a product over time: controls, states, feedback, flows and micro-interactions. Turns goals and constraints into concrete behaviours that feel clear and forgiving, informed by perception, cognition and the physical or digital context of use.