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Psychology & User Experience: 10 Key Concepts

Patrick W. Jordan at UX Brighton 2013

About this talk

In this presentation Patrick will look at 10 key psychological concepts which have implications from the point of view of user experience.

The concepts come from a wide variety of areas, spanning the history of psychology from its inception as a discipline to the present day. These include: psychoanalysis; behaviourism; humanistic psychology; Gestalt psychology; existentialism and cognitivism.

Each concept will be described and illustrated with examples from the studies through which the concept was established. In some cases inferences and examples will be given as to how it can be applied to UX. In other cases - those where the implications may not be clear (at least to the presenter) - the concepts will be described but their potential use and implications will be left for the audience to consider.

About Patrick

Patrick W. Jordan is a design, marketing and brand strategist. He consults for many of the world’s most successful companies and is one of the most influential practitioners in his field. He has clients across many market sectors and has helped to develop a wide range of hugely successful products, services, brands and marketing campaigns.

He has many years of corporate experience, formerly being CEO of the Contemporary Trends Institute and, prior to that, Vice-President of Symbian, the world’s largest mobile communications consortium. He spent his early career in various design management roles within Philips, Europe’s biggest electronics company.

Patrick also has a successful academic career. He has visiting lectureships at many of the world’s leading universities and is on the advisory board at Delft University in The Netherlands. He has held the Nierenberg Chair at Carnegie-Mellon University, considered to be the most prestigious design education appointment in the USA, and was Chair of Design and Marketing at the University of Leeds. He has a PhD in psychology and over 100 peer reviewed publications. He is also a successful author with six best-selling books, including the highly influential Designing Pleasurable Products and How to Make Brilliant Stuff that People Love.

Related reading

Books, research, ideas and people referenced in this talk.

Books

Papers and articles

Concepts

Projects and resources

  • Dementia Dog 01:24Assistance dogs offer companionship and practical support to people living with dementia.
  • Tesco Homeplus virtual subway store 02:19The Korean virtual supermarket illustrates designing around local working and commuting patterns.
  • Project Implicit 04:36The Implicit Association Test uses response times to investigate automatic associations.
  • UK Men's Sheds Association 08:12Men's Sheds creates activity-based social spaces that can help reduce isolation.
  • GoodGym 14:43GoodGym combines exercise with practical community help to make activity more meaningful.
  • Prayer Companion 15:51This connected device gave enclosed nuns news and social prompts for intercessional prayer.
  • The Billion Pound-O-Gram 28:25David McCandless's visualisation gives government-scale sums a comparative visual context.
  • Kiva 30:39Kiva's borrower profiles show how personal narratives can make distant needs concrete.