Effective wireframes: pitfalls to avoid and tips for success
at UX Camp Brighton 2016 Redux
Type
talk
Al will look at some of the pitfalls of communicating design well through wireframes – examining some possible solutions and provide some tips for success.
People
Al Power
Methods
WireframingLow-to-mid fidelity layouts that show structure, hierarchy and key interactions without final visual polish — used to explore and agree interaction before visual design.
PrototypingBuilding disposable stand-ins for a product — from paper and clickable wireframes to coded spikes — so teams can try interactions before committing to build. Used to explore options, align stakeholders, and run usability tests on something people can click or walk through. Fidelity should match the question: low for flow and structure, higher when timing, motion or real content matter.