Sessions
- A look inside teenage engineering talk
- How we redesigned Figma talk
- The broken promises of design systems talk
- In defense of an old pixel talk
- The heirloom tomato org chart talk
- Serious play talk
- Here's how Figma thinks about AI talk
- Walking the path: prototyping game UI with focus-based navigation talk
- Product management: half art, half science, all passion talk
- The art of obsession: crafting a culture of excellence talk
- How to build for, and with, Gen Z talk
- Hard truths about the future of product management talk
- Unlocking opportunities: building your brand with side projects talk
- Design engineering – from design to engineer talk
- Building an AI design system at scale talk
- Defining the relationship (between humans and AI) talk
- Opting for the opposite talk
- A new opportunity to make great software talk
- Content design and AI: a beginning, not the end. talk
- Fast-track workflows with Figma AI talk
- Drive design system adoption with Code Connect talk
- Lost Found in the details talk
- The value of opinions in design systems talk
- Looking beyond screens talk
- From paper to pixels: why great ideas start on a napkin talk
- Leaving fingerprints: product, design, and stories at The Browser Company talk
- Ready, set, IDK talk
- Tell compelling stories talk
- How to bring the craft back to product management talk
- Design system adoption addiction talk
- Building a human future with robots talk
- Designing for code: creative tools on hard mode talk
- Courage against conformity talk
- Design systems for XL displays talk
- A modern definition of design craft talk
- Designing across dimensions talk
- AI in the age of spatial computing talk
- Finding inspiration in nature: the science of creature design talk
- Improve your design system with confidence through A/B testing talk
- Behind the Scenes: crafting the motion graphics of the Super Bowl talk
- Math is clean, but humans are messy talk
- The design renaissance talk
- Avoiding the design systems values oasis talk
- Design: the ultimate developer hack talk
- The future of storytelling talk
- Visualizing open source data in React talk
- Creating Figma plugins isn’t scary talk
- Turning ambiguity into clarity: learnings and principles talk
- The impact of Flash talk
- Plugins like whoa: Craft secrets behind rad plugins talk
- Plugins like whoa: Craft secrets behind rad plugins talk
- Level up dev collaboration talk
- Creating the unexpected, making it transformative talk
- Designing new possibilities talk
- The intersection of art and technology talk
- Lenny's Podcast talk
- Plugins like whoa: Craft secrets behind rad plugins talk
- Why we build what we build talk
- The future of design to code in a world of AI talk
- Evolution of material design talk
- From incumbent to innovator with Commbank talk
- Turning visions into reality talk
- Adopting foundations at scale talk
- Blood, sweat, and details talk
- The secret sauce to conversational AI talk
Speakers
- Jesper Kouthoofd
- KC Oh
- Cam Worboys
- Marcin Wichary
- Nan Yu
- Andy Allen
- Jordan Singer
- Aashrey Sharma
- Dare Obasanjo
- Jenny Arden
- Jiaona Zhang
- Claire Vo
- Matt D. Smith
- Jhey Tompkins
- Phillip Maggs
- Sam Whitmore
- Josh Wardle
- Henry Modisett
- Ryan Reid
- Mallory Dean
- Tom Lowry
- Jessica Hische
- Nate Baldwin
- Imran Chaudhri
- Raphael Schaad
- Karla
- Michael Di Genova
- Figma Slides
- Peter Yang
- Pim Strengers
- Jason Ballard
- Barron Webster
- Emily Sneddon
- June Lee
- Ethan Eissman
- Gábor Pribék
- Cecilia Uhr
- Simon Green
- Steve Dodier-Lazaro
- Emonee LaRussa
- Dr. Fei Fei Li
- Reginé Gilbert
- Neha Batra
- Diana Mounter
- Saron Yitbarek
- Bennett Miller
- Brian Douglas
- Sara Vieira
- Lane Patrick Shackleton
- Jonathan Gay
- Sho Kuwamoto
- Lichin Lin
- Aakanksha Mirdha
- Ready for Dev View
- Daisuke Sakai
- Alice Grandoit-Šutka
- Refik Anadol
- Dylan Field
- Greg White
- Katie Szeto
- Jenny Wen
- Kris Rasmussen
- Christian Robertson
- Helen Hey
- Avantika Gomes
- Kylor Hall
- Ben Fryc
- hint: it's not the AI