Andy Allen (!Boring) on serious play: applying video-game craft - game feel, spatial and sonic design, prototyping, and delightful interactions - so everyday software feels rich to use, not only efficient to complete.
People
Andy Allen
Andy Allen (!Boring) on serious play: applying video-game craft - game feel, spatial and sonic design, prototyping, and delightful interactions - so everyday software feels rich to use, not only efficient to complete.
Andy Allen