Sessions
- How top designers find their path and creative spark talk
- Growth design as art and science talk
- Unlearning design: how testing transformed my work talk
- From storytelling as a PM to storytelling as a film director talk
- Beyond agents: AI as a creative partner talk
- The maximalist theory of minimalism talk
- Poetry Camera and falling back in love with technology talk
- Redefining fan engagement in the NBA talk
- Accelerating innovation: Y Combinator talk
- Rediscovering design collaboration with Atlassian talk
- Design systems in an AI first ecosystem talk
- How fast feedback enables smart design talk
- The magic of ‹div›RIOTS plugins talk
- The evolution of brand identities talk
- Influencing via prototyping talk
- When products must die talk
- How to pitch ideas and cut through the noise talk
- Building digital products as a company of one talk
- Making the leap from design to business talk
- The space-filling curve of design talk
- Building in public with Figma: designers should be creators talk
- Advancing animation with engineering and design talk
- Building for the physical world talk
- Reimagining the NFL app talk
- Designing positive futures talk
- Building design systems together talk
- Rituals & skills in the age of AI talk
- Crafting quality that endures talk
- Designing dystopia: the creative vision behind Severance talk
- Building the next computing platform talk
- Unlocking creativity with GitHub and Figma talk
- Designing for Climate Disaster talk
- Crossing the chasm between quality and performance talk
- Writing is designing talk
- Designing for play and friction in a fast-paced world talk
- Redesigning the computer mouse talk
- How to be a robot whisperer talk
- Breaking and entering (and building culture along the way) talk
- Designing, prototyping, and publishing websites talk
- Typography is the foundation of any design system talk
- The art of not naming your layers talk
- Please, no glue on the cutting mat | designing for cinema talk
- From prompt to code talk
- Better research, better design talk
- Structure your designs talk
- Inclusive development through web components talk
- Connecting code with craft talk
- Programmable colors: bridging design and code talk
- Using AI to turn designs into clean code talk
- New options for accessible design talk
- Making a 3D world with 2D pixels in Figma talk
- The future of the web is paved with shaders talk
- How to make interactive animations with Figma talk
- Tech as a playbook, not as the solution talk
- Crafting your AI play(book) talk
- Design at the speed of startups talk
- Power of collective intelligence talk
- Enabling teams with AI talk
- The wild west of collaborative brand design talk
- Trust is the currency: designing dollar bills, credit cards, and crypto talk
- Context is everything talk
- The mess and the magic of innovative design at Google talk
- Pixels and prompts: building products in the AI era talk
Speakers
- Kevin Twohy
- Becca Ramos
- Grace Walker
- Ebi Atawodi
- Joel Lewenstein
- Keegan McNamara
- Kelin Zhang
- Jay Lee
- Garry Tan
- Dylan Field
- Christina Nguyen White
- Bharat Batra
- UserTesting
- Georges Gomes
- GM
- Cheechee Lin
- Subham Agarwal
- Wojtek Dziedzic
- Christine Vallaure de la Paz
- Parteek Saran
- Helena Zhang
- Nolan Perkins
- Natalie Glance
- Jae Park
- Lauren Manning
- John LePore
- Jake Albaugh
- Yuhki Yamashita
- Karri Saarinen
- Jeremy Hindle
- Meta
- Diana Mounter
- Megan Metzger
- Ricardo Vazquez
- Andy Welfle
- Michelle Lee
- Corten Singer
- Dr. Madeline Gannon
- Jeff Staple
- Figma Sites
- Elliot Jay Stocks
- Inga Hampton
- Annie Atkins
- Figma Make
- Ned Dwyer
- Figma Grid
- Nick Villapiano
- Katie Langerman
- Irina Nazarova
- Steve Sewell
- Tal Kailler
- David Galavotti
- Maxime Heckel
- Carmen Ansio
- Raylene Yung
- Lane Patrick Shackleton
- Mihika Kapoor
- Gabriel Valdivia
- Chris Lattner
- Sho Kuwamoto
- Matt Boncek
- Chara Smith
- Jude Sue
- Carlo Michelangelo Luetto
- Wade Convay
- Mike Krieger