Department overview
The PlayStation Studios: Creative team is an award winning, global internal creative agency within PlayStation Studios. We endeavour to build a working environment where we can flourish and create industry leading work. Structured around 2 teams; Brand & Strategy and the Creative Studio, comprising of four core disciplines; Design & illustration, UI/UX, Motion & 3D, Film and Video. We deliver projects in collaboration with our game development and marketing/PR teams.
What you’ll be doing
Working alongside our UI/UX Creative Director, you will be developing and managing our small but talented EU based UI/UX Design team. Consisting of internal and external designers, we concept, design and implement rich and engaging user experiences for a diverse range of PlayStation games and applications.
With partners from across PlayStation Studios, the award-winning UI/UX team have created interfaces and experiences for PlayStation Studios games including Dreams, Destruction All-Stars, Erica, and the acclaimed Returnal.
What we are looking for
Day-to-day management of the UI/UX Team, fostering a creative and inclusive working environment that enables exceptional creative output.
Develop and mentor the team, enhancing skills, performance, and team culture, introducing new ideas, support and training where needed.
Oversee multiple projects and contribute to the effective planning, production and delivery of bold, impactful UI/UX on time and to budget, whilst foreseeing and raising potential issues.
Manage new briefs with our Production and Operations team, building strong working relationships with our clients.
Engage frequently with relevant PSS Creative Directors, Partnerships team and/or external vendors to discuss the direction of relevant projects.
Build on and establish new relationships with different PlayStation departments, creating effective internal collaboration and information sharing.
Align the team with the wider PlayStation vision.
Lead by example to advance our UX maturity as an organisation, incorporating user feedback and championing a player first ethos, whilst fulfilling the needs of the client.
Remain up to date with new tools, techniques, and practices in our industry.
Ensure our content is both inclusive and accessible, exploring opportunities for growth in these areas.
Work with the Operations team to help maintain a roster of external agencies and freelancers.
Requirements
Minimum 5 years' experience working in the UI/UX Industry
Experience of a full game development cycle from start to finish.
Management experience, knowing how to shape and evolve a team.
Effective prioritisation working on multiple projects.
Fluent in UX/HCI design, prototyping, and accessibility
Fluent with Creative Cloud.
Effective communication and presentation skills and the ability to collaborate with clients.
Demonstrates initiative, autonomy, and leadership of projects whilst involving the team.
Well-organised and maintains high standards under pressure.
Flexible and adaptable to fast-changing work environments whilst managing client expectations.
Passionate about Games and how they are communicated to the public.
Benefits:
Discretionary bonus opportunity
Private Medical Insurance
Dental Scheme
London Allowance (if applicable)
25 days holiday per year
On Site Gym
Subsidised Café
Free soft drinks
On site bar
Access to cycle garage and showers
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.